DZ80 Keygen
dZ80 Cracked Version is just a handy command line utility which takes a single Z80 assembled binary file, and disassembles it. It also has options which allow you to control the disassembly process.
Please note, I do not write or maintain this software, but post it here only as a public service. The effort I put into making dZ80 was a few hours, so if you have any problems, please do not post here, but instead use the support pages on the Z80 Wiki, or the IRC channel. They will usually be much more helpful.
Sat Aug 19, 2014 10:44 pm
nope
Joined: Sat Sep 03, 2007 6:32 pmPosts: 1358
Re: Z80 Processors?
I just want to say that dZ80 is great. The project never really went anywhere, and it’s been done, but it’s a great attempt and it does what it needs to very well.
_________________If you have some questions regarding dZ80, you can ask them in the IRC Channel or on Z80 Wiki
Thu Aug 17, 2014 3:31 am
nope
Joined: Sat Sep 03, 2007 6:32 pmPosts: 1358
Re: Z80 Processors?
nope, the first dZ80 was written for the Z80 16K project, some years ago.
Fri Mar 14, 2014 11:50 pm
nope
Joined: Sat Sep 03, 2007 6:32 pmPosts: 1358
Re: Z80 Processors?
dZ80 was originally written to disassemble the.Z80 extensions to the Z80 Data Language (ZDL). This means that dZ80 will have the ability to disassemble any program which takes the ZDL’s 4 instructions, any of which is a full instruction, and the rest are 4-bit opcodes.
However, only one of these instructions – [mov.b] is yet implemented. This means dZ80 cannot disassemble a program which only takes one of the four instructions, so it’s effectively a “ZDL disassembler” at the moment.
Fri Mar 14, 2014 11:51 pm
nope
Joined: Sat Sep 03, 2007 6:32 pmPosts: 1358
Re: Z80 Processors?
dZ80 is an alternative disassembler for the
DZ80 Download PC/Windows
Version 4.0 is available for download.
Improvements since the previous release include:
It’s now possible to change the parameters of the load command line option from a file, for quick and easy editing
It’s now possible to disassemble from multiple addresses, using the -e=[start disassemble] option and the -m=[memory base] option
It’s now possible to disassemble a raw binary file without having to store the file into memory
You can add sections between disassembling and linking which can also be edited, and can include comments (lines starting with `;`)
The compiled disassembler is about 140kb smaller, so it can be downloaded a lot faster
Here are some improvements in the source code since 4.0:
There are now no longer any temporary files created – all intermediate results are now saved in the same directory as the raw binary file or the raw source files. Additionally, there’s now no longer need for a system resource leak resulting from having no ‘cleanup’ time.
The load command line option now has more freedom. The new command line options -q=[byte base] to start disassembly at byte 0x and -p=[memory address] to start disassembly at address 0x allow you to load the raw binary file into the memory of the processor, and to start at an arbitrary address in memory, respectively.
The save command line option now has more freedom. The new command line options -f=[file to save] and -r=[file to load] allow you to save a file to a file (or to move the source file of the raw binary file into it’s own file) and to load a file from a file, respectively.
The format of the save command line option has been reworked, to allow for easy and fast editing – the file format is now just the filename followed by the command line options, plus the data to be saved. It’s possible for a file to have multiple sections of the same name, which will be saved in the order that the sections appear.
The format of the load command line option has been reworked, to make the file format match the save format. The data to be loaded now follows the same order as that of the sections of the file.
The “-m=” and “-e=” command line options have moved up a slot. They should now be used immediately after the “-s=” command line option
2f7fe94e24
DZ80 Crack + Free Download X64
* Disassembler
* Supports the following Zilog Z80 Instruction Set Extensions
* IX+8, IY+8, IX+16 and IY+16
* ALU as 1-byte and 1-bit instructions
* LD r, RLC X(+4)
* LD sp, RLC (sp+1)
* LD r, RLC, #r
* LD r, RLC, #X
* LD r, RLC, #X, #r
* LD r, RLC, #X, #r, #X
* LD r, RLC, #X, #r, #X, #X
* LD r, RLC, #X, #r, #X, #X, #X
* LD r, RLC, #X, #r, #X, #X, #X, #X
* LD r, RLC, #X, #r, #X, #X, #X, #X, #X
* LD r, RLC, #X, #r, #X, #X, #X, #X, #X, #X
* LD r, RLC, #X, #r, #X, #X, #X, #X, #X, #X, #X
* LD r, RLC, #X, #r, #X, #X, #X, #X, #X, #X, #X, #X
* ST(r), RLC(X)
* ST(r), RLC(X, #r)
* ST(r), RLC(X, #r, #X)
* ST(r), RLC(X, #r, #X, #X)
* ST(r), RLC(X, #r, #X, #X, #X)
* ST(r), RLC(X, #r, #X, #X, #X, #X)
* ST(r), RLC(X, #r, #X, #X, #X, #X, #X)
* ST(r), RLC(X, #r, #X, #X, #X, #X, #X, #X)
* ST(r), RLC(X, #r, #X, #X, #X
What’s New in the?
1) Implements the Z80 opcode format.
2) dZ80 uses the self-recursive routine-search-and-jumping algorithm to search for instructions. This is faster than the DF/SD/DFS method used in M68k disassemblers.
3) The self-recursive routine-search-and-jumping algorithm can handle any length instruction.
4) Supports all Z80 instructions except for the SSI, SIC, SDA, and SDAI instructions.
5) Automatic error and memory-truncation checking is performed when expanding the source file.
6) Files are disassembled in memory instead of on disk, saving time and space.
7) Saves a listing of the disassembled instructions for searching for them later.
8) dZ80 is written in C and uses Z80 machine code directly.
9) No disk access required to disassemble or assemble.
10) No startup files required to use dZ80.
11) Simple to create.
12) dZ80 can be compiled on modern 68000 CPU’s if the code is not run on a different Z80 CPU.
Due to unknown reasons, the official download link for the dZ80 is no longer available. I’m trying to get hold of the (probably very old) original source for dZ80 and the manual (a Word document) but didn’t find the proper resources.
ds4mini is a disassembler that reads a raw binary file, and prints its opcodes in human-readable form. The user can define disassembling and assembling operations via command line arguments. This is done through a config file. The program includes a VIM editor for editing the config file. There are also options for changing the default settings and memory usage. If a binary is already loaded into a virtual memory space, ds4mini disassembles it.
Necessity
– I want to have disassembler for older programs and games.
– I know about regular disassemblers, but I prefer something like ds4mini.
Thanks for the post I don’t get it up to work. After the -bf command it should be empty but I have this:
ds4mini is a disassembler that reads a raw binary file, and prints its opcodes in human-readable form. The user can define disassembling and assembling operations via command line arguments.
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System Requirements For DZ80:
Minimum:
OS: Windows Vista / Windows 7
Windows Vista / Windows 7 Processor: Intel Core 2 Duo E6700
Intel Core 2 Duo E6700 Memory: 4 GB RAM
4 GB RAM Graphics: Intel HD 3000 or compatible
Intel HD 3000 or compatible DirectX: Version 9.0c
Version 9.0c Storage: 500 MB available space
500 MB available space Sound Card: DirectX compatible
Recommended:
OS: Windows 8
Windows 8 Processor: Intel Core i3
Intel Core
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